- SLAM-COKO // W7
- Python
- ANIMA
SLAM-COKO
A Robot Swarm That Shares One Map, Even After Comms Drop
Autonomous robot teams — mine-clearing swarms, building-clearance platforms, underground search-and-rescue units — must maintain a shared map of unexplored terrain. When radio comms are intermittent, each agent builds a partial map. Merging those submaps after reconnection without drift, duplication, or inconsistency is an unsolved engineering problem for most deployed systems. SLAM-COKO (codename: Amaterasu) implements CoKo-SLAM (arXiv:2604.00804), a compact keyframe-optimized approach to multi-agent Gaussian Splatting SLAM. Each agent maintains a photorealistic 3DGS submap.
MODULE STATUS: PRODUCTIONMulti-Agent Fusion
PROD
- DIVISION
- GENERIC
- WAVE
- W7
- DOMAIN
- GENERAL
- WAVE 7 // ANIMA SUITE
- FOUNDATION — SLAM-COKO
THE PROBLEM WE SOLVE
Autonomous robot teams — mine-clearing swarms, building-clearance platforms, underground search-and-rescue units — must maintain a shared map of unexplored terrain. When radio comms are intermittent, each agent builds a partial map. Merging those submaps after reconnection without drift, duplication, or inconsistency is an unsolved engineering problem for most deployed systems.
Swarm-deployed units operating under electronic warfare conditions — where comms are unreliable by design — can re-merge their spatial knowledge the moment a relay link is re-established, providing a coherent photorealistic operational map without human reconciliation.
WHAT SLAM-COKO DELIVERS
SLAM-COKO (codename: Amaterasu) implements CoKo-SLAM (arXiv:2604.00804), a compact keyframe-optimized approach to multi-agent Gaussian Splatting SLAM. Each agent maintains a photorealistic 3DGS submap. When agents reconnect, loop closure detection identifies overlapping regions, and pose graph optimization fuses submaps with drift correction across the entire team.
CAPABILITIES
- SLAM-COKO (codename: Amaterasu) implements CoKo-SLAM (arXiv:2604.00804), a compact keyframe-optimized approach to multi-agent Gaussian Splatting SLAM
- Each agent maintains a photorealistic 3DGS submap
- When agents reconnect, loop closure detection identifies overlapping regions, and pose graph optimization fuses submaps with drift correction across the entire team
- The compact keyframe strategy keeps memory footprint bounded regardless of map extent.
WHY THIS IS HARD
Building SLAM-COKO requires solving multiple coupled problems:
- 01Autonomous robot teams — mine-clearing swarms, building-clearance platforms, underground search-and-rescue units — must maintain a shared map of unexplored terrain
- 02When radio comms are intermittent, each agent builds a partial map
- 03SLAM-COKO (codename: Amaterasu) implements CoKo-SLAM (arXiv:2604.00804), a compact keyframe-optimized approach to multi-agent Gaussian Splatting SLAM
- 04Each agent maintains a photorealistic 3DGS submap
SLAM-COKO solves these through careful architecture design and rigorous validation.
PROOF, NOT PROMISES
Key performance metrics:
| METRIC | VALUE |
|---|---|
| Multi-Agent Fusion | Loop closure + pose graph optimization across N agents — bounded drift on merge |
| Map Format | Compact keyframe representation — memory scales with scene complexity, not trajectory length |
| Representation | Photorealistic 3D Gaussian Splatting — renderable for human operator review |
| Defense Angle | Swarm mapping under EW/comms-denied conditions, building clearance, underground operations |
WHAT'S BUILT TODAY
| COMPONENT | STATUS | NOTES |
|---|---|---|
| Multi-Agent Fusion | COMPLETE | Loop closure + pose graph optimization across N agents — bounded drift on merge |
| Map Format | COMPLETE | Compact keyframe representation — memory scales with scene complexity, not trajectory length |
| Representation | IN PROGRESS | Photorealistic 3D Gaussian Splatting — renderable for human operator review |
| Defense Angle | IN PROGRESS | Swarm mapping under EW/comms-denied conditions, building clearance, underground operations |
WHERE SLAM-COKO DEPLOYS
- APP_01
AUTONOMOUS SYSTEMS
Swarm-deployed units operating under electronic warfare conditions — where comms are unreliable by design — can re-merge their spatial knowledge the moment a relay link is re-established, providing a coherent photorealistic operational map without human reconciliation.
- APP_02
RESEARCH LABS
SLAM-COKO (codename: Amaterasu) implements CoKo-SLAM (arXiv:2604.00804), a compact keyframe-optimized approach to multi-agent Gaussian Splatting SLAM.
- APP_03
EDGE COMPUTING
Multi-agent Gaussian Splatting SLAM with loop closure and pose graph fusion — the distributed mapping backbone for autonomous robot teams.